A strategic connection game where players place cores with decaying durability, racing to form a line of four before their pieces crumble away.
A two-player bluffing game where the Slapper tries to land slaps on the Dodger's hand while the Dodger tries to read the Slapper's intentions and dodge only real attacks.
A two-player strategic word-building game where players claim letter tiles on a grid to form words and score points, blocking opponents while maximizing their own vocabulary chains.
A turn-based obstacle avoidance game where two players race subway cars through NYC tunnel sections, dodging pillars and collecting MetroCards to score points.
A chess-inspired strategy game on a 7x7 grid where each player commands 7 unique emoji pieces, each with distinct movement and capture rules, battling to capture the opponent's Crown.
A 10x10 grid duel where getting 4-in-a-row wins, but every time your opponent forms 3-in-a-row, a dimensional rift warps the board — rotating, swapping, or voiding tiles in chaotic ways.
A two-player grid game where players must place the emotional opposite of their opponent's last emoji to claim territory and form a line of four.
A two-player game where frogs compete to catch the most flies in 30 seconds across three turns each.
A deterministic turn-based beach-chair territory strategy game where you spend two claim actions and one special per turn, survive scheduled chaos events, and beat AI prestige by sunset.
A Flappy Bird-style game where you guide a living paper metro ticket through an underground subway tunnel, dodging turnstile gates and collecting fold charges.
Navigate a runner through lanes of hostile drones and electric barriers to reach the safe zone in a dystopian future.
Drive a patrol car through a scrolling cityscape, jumping over obstacles and shooting barriers to reach the finish line.