A deterministic turn-based beach-chair territory strategy game where you spend two claim actions and one special per turn, survive scheduled chaos events, and beat AI prestige by sunset. How to Play
Goal: Outscore the AI in prestige by turn 12 (sunset) to dominate the beach.
Each Turn: Spend exactly 2 claim actions (tap chairs to claim or fortify), then 1 special action (choose a special, tap a chair to apply).
Claim Phase: Tap an unowned or AI chair to claim it (security 2). Tap your own chair to fortify (+1 security, max 8).
Special Phase: Select one special button (umbrella, cooler, reserved sign, decoy flip-flops, move towel, seagulls, sandcastle, fake volleyball), then tap a chair to execute it.
AI Takeover: After your special, AI beachgoers evaluate every active chair. High-pressure zones (oceanfront, entrances, happy hour snacks, tourist bus) can steal weak chairs or claim empty ones.
Chaos Events: Turn 3 windstorm (weak chairs cleared), turn 5 high tide (row 0 lost), turn 7 lifeguard patrol (fake signs removed), turn 9 happy hour rush (+pressure on snack chairs), turn 11 tourist bus invasion (+pressure, bonus AI claims).
Prestige Scoring: Active chairs score for zone value, upgrades (umbrella, cooler), security ≥5, and adjacency clusters.
Win: Higher prestige at sunset. Equal prestige = draw.
Controls: Tap chairs (claim/special), tap special buttons, tap Restart to play again.