Riftwalkers

A two-player abstract strategy game where players place and shift crystalline towers on a 6x6 grid, competing to form connected paths between their home edges while disrupting their opponent's connections through rift-shifting mechanics. How to Play

Join a Match

  • Goal: Connect your two home edges with an unbroken chain of towers (orthogonally adjacent).

- P1 (blue): Connect left edge (col 1) to right edge (col 6)

- P2 (orange): Connect top edge (row 1) to bottom edge (row 6)

  • Each turn, choose one of two actions:

- Place: Put one of your towers on any empty cell

- Shift: Slide an entire row or column by one cell (pieces wrap around), then optionally place a tower

  • Shift mechanic: Click the arrows on the board edges to shift. Pieces that slide off one side wrap to the other. After shifting, you may place a tower on any empty cell or skip.
  • Reserves: Each player has 15 towers. If you run out, you can only shift.
  • Win: First player to form a connected path between their two home edges wins.
  • Draw: If no winner after 60 turns, the game is a draw.
  • Tip: Shifting is powerful but risky — it moves ALL pieces in that row/column, including yours!

Demo

Player 1
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Move 0
Player 2